#include "NetworkDefines.h"

namespace mpgl_engine{ namespace application { namespace net {

	// GlConsole Properties
	const char* const	NetworkDefines::CONSOLE_MSG_PREFIX	= "[MPGL::Net] ";
	const char* const	NetworkDefines::CONSOLE_ERR_PREFIX  = "[MPGL::Net Error] ";
	const char* const	NetworkDefines::CONSOLE_CMD_PREFIX	= "CMDNET::";

	// Session Properties
	const uint			NetworkDefines::SERVER_MAX_CLIENTS	= 32;
	const uint			NetworkDefines::TCP_DEF_PORT		= 1214;
	const uint			NetworkDefines::TCP_DATA_MAX		= 1024;

	// Data and Communication Properties
	const char			NetworkDefines::TCP_STREAM_HEADER = (char)255;

}}}